Game Design for Chromebooks 1b: From Prototype to Product
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Full course description
Get ready to add some super charged rocket fuel to your galactic adventure game prototype because it’s time for it to blast into the stratosphere as a full-blown product! In this course, you’ll build on your prototype focusing on techniques to add difficulty but also increase the fun. “Fun” may sound like an elusive quality to achieve, but understanding your audience’s needs and potential immersive elements as well as the alignment and flow of your game progression will put you well on the way to creating a hit! Get ready to launch your game for all to see and collect the interstellar acclaim that follows!